#include <iostream>
#include <iomanip>
#include <random>
#include <cmath>
using namespace std;
long double f(long double x) {
return 4.0L / (1.0L + x * x);
}
int main() {
// ===== USTAWIONA LICZBA ITERACJI =====
const unsigned long long n = 1000000ULL;
// ======================
// 1. MONTE CARLO
// ======================
mt19937_64 gen(123456); // stałe ziarno
uniform_real_distribution<long double> dist(-1.0L, 1.0L);
unsigned long long inside = 0;
for (unsigned long long i = 0; i < n; i++) {
long double x = dist(gen);
long double y = dist(gen);
if (x*x + y*y <= 1.0L)
inside++;
}
long double pi_monte = 4.0L * inside / n;
// ======================
// 2. PROSTOKĄTY
// ======================
long double h = 1.0L / n;
long double sum_rect = 0.0L;
for (unsigned long long i = 0; i < n; i++) {
long double x = i * h;
sum_rect += f(x);
}
long double pi_rect = h * sum_rect;
// ======================
// 3. TRAPEZY
// ======================
long double sum_trap = (f(0.0L) + f(1.0L)) / 2.0L;
for (unsigned long long i = 1; i < n; i++) {
long double x = i * h;
sum_trap += f(x);
}
long double pi_trap = h * sum_trap;
// ======================
// WYNIKI
// ======================
cout << fixed << setprecision(20);
cout << "Monte Carlo : " << pi_monte << endl;
cout << "Prostokaty : " << pi_rect << endl;
cout << "Trapezy : " << pi_trap << endl;
return 0;
}